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-   -   Configurable officer abilities (http://forum.sfgame.us/showthread.php?t=2170)

Dreamwraith 09-16-2010 11:51 AM

Configurable officer abilities
 
Configurable officer abilities
Yes/No Upgrade Fortress
Yes/No Upgrade Gold Bonus
Yes/No Upgrade Exp Bonus
Yes/No Initiate Battles
Yes/No Invite members
Yes/No Remove members
Yes/No Promote members
Yes/No Demote members
Yes/No Send Guild wide email messages
Yes/No Edit Guild Banner text

Vyllyn 09-16-2010 12:11 PM

I've been wishing for these super powers as well.

5chizo 12-23-2010 02:10 PM

I really like this idea

Many guilds have duties which their officers are responsible, Whether they are battle coordinators for guild wars, talent scouts seeking new members for the guild, etc.

I've often wished for at least one additional level distinguishing a hierarchy among officers for a purpose such as this. A leader may want to reward a player promoting to officer but doesn't want them pressing every button under the sun, so that player remains unrewarded. Dreamwraith's suggestion takes all things considered and allows multiple levels of perks among officers like that between ensign and first lieutenant


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