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-   -   Each class has a different maximum critical percentage. (http://forum.sfgame.us/showthread.php?t=6267)

Justin Ninja 09-18-2012 07:11 PM

Each class has a different maximum critical percentage.
 
So the Shakes & Fidget Facebook page made a status about there being different max percentages for different classes. I always thought it was just one set number for all (50%) did it just recently change? I've been playing (off and on) for around 3 years.

What I want answered: Can I get the 3 classes max percentages and how long it's been like this?

bobo baggins 09-18-2012 07:34 PM

Max critical for all classes is 50%. Even the formula is the same for all classes which is luck *5 / (enemy's level *2) with a max of 50% only thing I can think of is maybe some clases luck lowers more when you gain a level then other but I don't see that happening.

Think what was meant was damage reduced from armor is different by class
warrior -50%
scout -25%
mage -10%

Justin Ninja 09-18-2012 09:20 PM

http://www.facebook.com/pages/Shakes...07431265996255

According to the post on Saturday, there is a different max luck percentage for each class.

bobo baggins 09-19-2012 02:00 AM

Yes I seen that, that is why I said I thought it was a mistake and if there is any differences it is news to me as I have toons of all 3 classes and the formula is the same for luck for all 3 of them.

iTZKooPA 09-19-2012 08:14 AM

Quote:

Originally Posted by bobo baggins (Post 46370)
Yes I seen that, that is why I said I thought it was a mistake and if there is any differences it is news to me as I have toons of all 3 classes and the formula is the same for luck for all 3 of them.

It was, I'll make sure it's corrected.


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