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Search: Posts Made By: wilan
Forum: Archive Game & Support 10-20-2010, 10:06 PM
Replies: 15
Views: 7,292
Posted By wilan
I got caught! My math is not completely right...

I got caught! My math is not completely right okay. I agree with the shop split thingy.

But I got expected value of 1912 assuming probability that each item in the shop is an epic with...
Forum: Archive Game & Support 10-20-2010, 03:36 PM
Replies: 15
Views: 7,292
Posted By wilan
Except that epic stats scale linearly with level....

Except that epic stats scale linearly with level. And banish is replacing his weapon with epics from time to time. 3 stat items are +1.2*Level and all stat items are ~1*level. So his epics are...
Forum: Archive Game & Support 10-05-2010, 07:23 PM
Replies: 15
Views: 7,292
Posted By wilan
Check out the top player on s1 and s2, whole...

Check out the top player on s1 and s2, whole inventory with up to date epics.

I bet it's the admin.
Forum: Archive Game & Support 09-11-2010, 02:02 PM
Replies: 90
Views: 28,298
Posted By wilan
Flame for you devs: Seriously, this game is...

Flame for you devs:

Seriously, this game is so mind blowingly simple, it takes 2 damn years to roll out a feature with a limited amount of monsters known as "guild dungeon". FFS the whole game is...
Forum: Archive Game & Support 09-01-2010, 11:35 PM
Replies: 18
Views: 7,261
Posted By wilan
Also why is it that warriors have to worry in...

Also why is it that warriors have to worry in addition to items giving stats, they have armor and a shield.

It makes it really hard to have relatively good stats items for a warrior because first...
Forum: Character Advice 08-29-2010, 08:10 PM
Replies: 21
Views: 14,857
Posted By wilan
Generally if you want to beat people, you can...

Generally if you want to beat people, you can make life easier by assuming 2 things.

-Each battle you will be battling will be one of the three classes chosen uniformly at random.
-The opponent...
Forum: Archive Game & Support 08-29-2010, 12:08 AM
Replies: 5
Views: 3,575
Posted By wilan
This game does not lose cash flow, here is why: ...

This game does not lose cash flow, here is why:

Reason 1: $40.00 to $60.00 for a premium to a text based game is a very high price. Look what else you can do with your money:

You can get a...
Forum: Archive Game & Support 08-28-2010, 12:00 PM
Replies: 23
Views: 6,865
Posted By wilan
There is so much delay in this game, it's hard...

There is so much delay in this game, it's hard not to click too fast.

Anyways it happened to me too. 100% sure the quest offered an item. Not some adobe flash lag glitch. Then the item...
Forum: Archive Game & Support 08-28-2010, 11:27 AM
Replies: 5
Views: 3,575
Posted By wilan
Mushroom Farm

Mushroom Farm (Limit 1): +5 mushrooms a day
Cost: $19.99 USD

Mushroom Forest (Limit 1): +10 mushrooms a day
Cost: $39.99 USD

*Maybe you have to harvest it yourself every day by clicking...
Forum: Character Advice 08-20-2010, 10:56 PM
Replies: 8
Views: 5,160
Posted By wilan
Rule of thumb: Cons ~= primary attribute ...

Rule of thumb:

Cons ~= primary attribute
Luck ~= primary attribute / 3
Secondary Attribute ~= primary attribute / 7

With that said make sure that your modified stats is such that primary...
Forum: Character Advice 08-14-2010, 05:38 PM
Replies: 32
Views: 24,549
Posted By wilan
Here's my 2 cents regarding luck. Classes do not...

Here's my 2 cents regarding luck. Classes do not matter.

You can just take the expected increase in damage 1 luck will give you.

You do 5/(level*200) * primary attribute and that is the...
Forum: Archive Game & Support 08-04-2010, 08:05 PM
Replies: 26
Views: 9,369
Posted By wilan
Blue dude is right. The advantage is slight...

Blue dude is right. The advantage is slight though. A rough simulation of 2 equal hp fighters with equal base damage scaled by 1.5 each round shows that the dodger has a ~100 win advantage per...
Forum: Archive Game & Support 08-03-2010, 10:30 AM
Replies: 26
Views: 9,369
Posted By wilan
Um 50% chance to reduce 100% damage has the same...

Um 50% chance to reduce 100% damage has the same expected value as 100% chance to reduce 50% damage regardless of how much damage is applied. Unless the armor reduction doesn't work like how I think...
Forum: Archive Game & Support 08-01-2010, 09:38 PM
Replies: 26
Views: 9,369
Posted By wilan
Doing the math, it seems like warrior > mages for...

Doing the math, it seems like warrior > mages for sure but it's not as clear cut when comparing mages and rangers. Unless there is something I am overlooking.

To summarize it doesn't seem like...
Forum: Archive Game & Support 08-01-2010, 06:43 PM
Replies: 26
Views: 9,369
Posted By wilan
Mage > Ranger?

I suppose mage weapon is twice as strong as ranger weapon (not even...). Rangers gets 25% reduction while mage gets 10% reduction.

Ranger HP: 5.33X
Mage HP: 2.22X

Ranger Hp/Mage HP = 2.4
...
Forum: Archive Game & Support 08-01-2010, 01:19 AM
Replies: 1
Views: 1,214
Posted By wilan
Guild War Exp Gain

Hi,

I did a search but it seems like this question was not asked before.

Does the honor of the defending guild affect exp gained by the attacking guild? And also what's consider the maximum...
Forum: Archive Game & Support 07-06-2010, 11:32 AM
Replies: 1
Views: 1,623
Posted By wilan
General Mechanics

Hi, I know a few of these questions may be answered with a search but many cannot. I'm new, and I hope you can answer the following questions?

1. What's the multiplier for the critical hit? Is...
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