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Old 05-30-2011, 11:45 AM
xodidumdum xodidumdum is offline
Truffle Shuffler
 
Join Date: May 2011
Posts: 5
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I already did. At 5k str vs 1150 defending str, the damage increase per round was observed to be 34.7%. At 4000 str vs 1150 defending str, the damage increase per round was observed to be 26.1%. As this is a COMPOUNDING effect and not an additive one, the results are obvious.

This is a large chunk of both arena as well as dungeon calculations. You've already gone against one of the very well known principles in this game claiming mages do dungeons faster. I've yet to see a single mage complete dungeon 120 prior to level 250. I've seen scouts do it at level 230. I've seen warriors finish by level 245 or so as well. As far as arenas go, it is all about allocation.

And glancing at S1 in DE, I've seen 1 warrior at 5/4. 6900 vs 5100 potted = 6300/4500 = about 1.4 to 1, closer to 3/2 or 4/3. As far as the furthest along in dungeons, even potted, remains over 2 to 1 8300 str vs 3800 con. And if you look at the one who is furthest up the rankings at a lower level (10 levels under and still at 122 dungeons complete, swingli), you'll see.... wait for it..... 1.65 to 1 str to con.

The math isn't made up, eyeballed, or expected to be just accepted at, "hey I'm a high level person, and I say 5/4 is best". They are pretty well accepted, understood, und keine secret von Alle.

Last edited by xodidumdum; 05-30-2011 at 11:58 AM. Reason: added info
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