Thread: Mage Stats
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  #16  
Old 07-05-2012, 08:42 AM
spiny norman spiny norman is offline
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I've had battles that I've lost by a fraction of a percent or won by a fraction of a percent, where one extra point in con or one extra point in intelligence would have made the difference. That's why I was comparing the percentage gains in offense or defense. I am assuming that if I increase my hit points by 10% I will last 10% longer in a battle, and if I increase my damage by 10% my opponent will last 10% shorter.

If offense is more important than defense for mages, then as time goes on mage battles for optimally configured mages should get shorter and shorter: a level 10 mage battle would last, say, 10 hits, a level 50 battle 5 hits, a level 100 battle 2 hits, and a level 200 battle 1 hit, for example. Is there any evidence that this is the case?
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