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  #31  
Old 04-15-2016, 05:13 AM
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Leander Leander is offline
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Only the attacker can choose a pack to attack with, for example all water pets. The defender cannot. The defensive element is daily changed but preset, just like what ingredients the witch is looking for every day. If the defensive element is shadow for example, you always attack your opponent's shadow pets on that day.

Please post your feedback what you like and dislike about the pets update and how we can further improve this new content.
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Last edited by Leander; 04-15-2016 at 05:15 AM.
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MedusasSnakes (04-15-2016)
  #32  
Old 04-15-2016, 07:11 AM
Tilithia Tilithia is offline
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Right now I really like the update,only think that we should be able to change opponents.
Also I think eggs,nests and fruits should be visible before picking missions. Its just like picking mission with epic item at the end and sacrificing exp and coin for that mission.
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  #33  
Old 04-15-2016, 07:16 AM
MedusasSnakes MedusasSnakes is offline
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It would be nice to be able to change opponents.

Sometimes someone is undefeatable. Why attack if you know you can't beat him/her? That also takes away one of the 5 daily attacks we can make.

The "cool down" period between being able to attack the pet habitats should be separate than the regular dungeons. Right now, we have tower, dungeons, shadow world, and pets all in the same dungeon attack cool down. The first three, I get as they are located in the same spot, but I think the pets should be on their own timer.

It would be great to have a timer on the "Pets" tab like we do for arena and dungeons.

I LOVE, LOVE, LOVE the extra experience!

The wheel being in the tabs is wonderful. Now I won't forget!

I honestly LOVE the update. Just a few things here and there, and it's spectacular to me
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Last edited by MedusasSnakes; 04-15-2016 at 07:20 AM.
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  #34  
Old 04-15-2016, 08:11 AM
Bullion Bullion is offline
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This patch is cool ,medusa said some stuff that i would have typed ,but another bad thing is that the bonus stats don't work (not in pvp or dungeon)
I hope that this bug will be fixed soon (also the HoF for pets is not working and there's a visual bug when you cancel a pet fight ,it shows one less mushroom everytime you cancel)
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  #35  
Old 04-15-2016, 09:17 AM
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Leander Leander is offline
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Playa is already aware of these bugs and will fix them as soon as possible.
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  #36  
Old 04-15-2016, 10:27 AM
Bullion Bullion is offline
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Thanks ! ^_^
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  #37  
Old 04-15-2016, 02:35 PM
Dervish1 Dervish1 is offline
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I can't say I'm in love with the pets. They don't seem trainable past level 2, I haven't been able to win a single fight against another player, and I can't get past the first fight in the element dungeons. (I know you already got the lack of ability to change opponents).

I'm obviously missing something. If I have a level 2 pet (or a level 2 and a level 1) in a single element, he's got to fight a level 3 in the dungeon, and always loses (right?). My opponents when I try PvP have always seemed to be enough better than I am that it's also a guaranteed loss.

How is this good? At the least, I need some hints!
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  #38  
Old 04-15-2016, 08:53 PM
ralff ralff is offline
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Quote:
Originally Posted by Dervish1 View Post
I can't say I'm in love with the pets. They don't seem trainable past level 2, I haven't been able to win a single fight against another player, and I can't get past the first fight in the element dungeons. (I know you already got the lack of ability to change opponents).

I'm obviously missing something. If I have a level 2 pet (or a level 2 and a level 1) in a single element, he's got to fight a level 3 in the dungeon, and always loses (right?). My opponents when I try PvP have always seemed to be enough better than I am that it's also a guaranteed loss.

How is this good? At the least, I need some hints!
^THIS
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  #39  
Old 04-15-2016, 09:04 PM
MedusasSnakes MedusasSnakes is offline
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Quote:
Originally Posted by Dervish1 View Post
I can't say I'm in love with the pets. They don't seem trainable past level 2, I haven't been able to win a single fight against another player, and I can't get past the first fight in the element dungeons. (I know you already got the lack of ability to change opponents).

I'm obviously missing something. If I have a level 2 pet (or a level 2 and a level 1) in a single element, he's got to fight a level 3 in the dungeon, and always loses (right?). My opponents when I try PvP have always seemed to be enough better than I am that it's also a guaranteed loss.

How is this good? At the least, I need some hints!

Are you feeding them? As you feed them, you should be able to get them up to level 3 (at least that's where I'm at right now) and I have beaten the second level of most of the pet dungeons.

As for PvP - same thing. Feeding them and then using your strongest pets to fight.

Sometimes you are going to win, and sometimes not.

If your pets are not strong enough to beat someone in PvP, as weird as it may seem - just don't do PvP.

The elements that defeat other elements are as follows:

Water - Fire
Fire - Earth
Earth - Light
Light - Shadow
Shadow - Water

At least that's what we've figured out so far.

BUT - I've found if I have lvl 6 pets, no matter the element, they do tend to beat the lower levels.

The more pets you get and the more you feed them and level them up, you are going to have a stronger pack, and will be able to win those fights. It's just going to take a bit to get them stronger.

The first dungeon is lvl 3, the second, lvl 6, and the third is lvl 9. That's as far as I've gotten to be able to comment on it.

It's not going to be super fast, but I have seen improvement in my pets and gotten some nice exp from the dungeons I've beaten so far.
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Last edited by MedusasSnakes; 04-15-2016 at 09:11 PM.
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  #40  
Old 04-15-2016, 10:12 PM
MedusasSnakes MedusasSnakes is offline
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Suggestion from chat.

On the app, it's REALLY hard to tell the difference on white/gray.

Can we have that color changed to something more visible once a pet has been fed?

It's not the worst but not the greatest on a browser either.
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