Shakes & Fidget - The Game - Supportboard  

Go Back   Shakes & Fidget - The Game - Supportboard > Game & Support > Strategy & Tactics

Notices

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 04-13-2015, 09:31 AM
MedusasSnakes MedusasSnakes is offline
Fidget's Griffin
 
Join Date: Feb 2013
Location: New York City
Posts: 899
Default "Farm" guilds

I didn't want to hijack the "Save this game" thread.

I'm just curious how that works. No, I'm not interested in having a ... well, I call them feeder guilds.

I only know what I saw for myself.

I saw a top guild make another guild (and a third guild) and put all the lower level members in that second/third guild. Supposedly, the lower levels were supposed to be able to move up into the top guild if someone left or went inactive.

What I ended up seeing is the same people were stuck in the same guilds, even if someone left the top guild, because there was that level 200 that wanted to join from another guild, and well, that level 200 was better than anyone in the "feeder guild" - so those people that were patiently waiting, and hoping to move up into the top guild, well, they got passed over.

And that feeder guild - they never had half the dungeons done. I would think the top players from the top guild would come and help that other guild, seeing as they wanted those players to be there waiting for when they needed to pluck a player.

Yeah, I have a negative view of it, but again, that's just because of what I've seen with my own eyes.

Do these feeder guilds/farm guilds actually ever work the way they are supposed to??
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:02 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright by 'Playa Games GmbH'