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Old 07-04-2012, 10:27 PM
spiny norman spiny norman is offline
Join Date: May 2012
Posts: 626

I just did a calculation. My int and con are at roughly the same cost. i added 1 point to int, and it raised my damage by .028%. I then added 1 point to con, and it raised my hit points by .032% (I should mention that I am using a 25% int potion, a 25% con potion, and a potel). I have been using the assumption that damage and hit points are symmetric: living 1% longer is just as good as doing 1% more damage. This suggests that I should be putting slightly more into con than into int, since I'm getting a bigger percentage jump in con than int per unit spent, due to the potel.

Or at least this should be the case against scouts and warriors. Against mages int also adds to my defense. not sure how this affects the equation.

Is this sound logic?
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