Shakes & Fidget - The Game - Supportboard  

Go Back   Shakes & Fidget - The Game - Supportboard > Community Area > Board RPGs

Notices

Reply
 
Thread Tools Display Modes
  #1  
Old 02-25-2011, 01:29 PM
Thaenor Thaenor is offline
Wannabe Griffin
 
Join Date: Feb 2011
Posts: 118
Cool Comical death Battle!

Comical death Battle was a game me and a friend of mine came up with.
It takes a lot of honesty from both players, especially being applied on a forum its very easy to cheat so I expect you not to do so if your playing.

game basics: each player is a fighter, you can draw a stickman on a piece of maker, paint or other drawing software and post it here...or not.

moving on - each player has 5 hp (heatlh points) [you can decide how many to make the game faster or slowlier as long has both players have the same life].
For starters each player must make a note of 3 attack weapons and 3 defences.
An example of attack weapons: Rocket launcher, Bug swarm.
An example of defence : Titanium wall, teleportation, dig a hole and hide

your imagination is the limit here, as long as you don't make any invincible weapons and defences its all valid

Game rounds: you randomly decide wich player will start the game. That player choses one of his attacks and the oponent one of his defenses. Then they must say them and the one of them may loose 1 hp

example: You attack with fiery arrows and the op defends with turtle shell. The attack his defended and noone looses life.
another one: you attack with bug swarm and the op. defends with turtle shell, the bugs can enter the shell and hit the op. so you win, the op looses one life.

this goes on untill one of the players has no more life, wich means the other one has won!


Ps: I was thinking about having a juri for the game, one who would receive pm's or emails from both players knowing both their weapons and serving as a judge deciding wich attacks hit and miss and declaring the winner.

PPs: only 2 players can fight at each time...although if correctly coordinated we may have a free for all or even a 2 on 2...but let's consider that later.
Also, this thread may need to be edited and cleaned in other to be viewable...

PPPs: I can offer has a judge for the first fights, you can email me stuff and I'll reply the defender's choice and etc... in the end I would simply publish here the report with you'r choices and calling the winner

Last edited by Thaenor; 02-25-2011 at 01:32 PM.
Reply With Quote
  #2  
Old 06-06-2011, 12:58 PM
Magester Magester is offline
Mushroom Collector
 
Join Date: Jun 2011
Posts: 27
Default

Sounds like fun, but I certainly agree that someone would have to be a judge, otherwise someone would say that their force field covers them with an entire sphere has a solid angle of 4 pi steradians (Just googled what degree a sphere has since a circle is 360. Apparently 4 pi steradians is the answer. Dunno what that means though)

A judge might say that the force field would only cover 360x180 degrees (Half circle, a dome covering you but not underneath you) since the field isnt affecting the ground, or if it pushed the ground out of the way, you would continuously fall deeper and deeper into the ground like a drill till you reach the center of the earth.

So something that affects the ground you stand on, say something that might destroy the ground or make an earth quake would work. This is all assuming that there is someone who will be able to say No you cant do that because...
Reply With Quote
  #3  
Old 07-14-2011, 07:16 PM
Justin Ninja Justin Ninja is offline
Wannabe Griffin
 
Join Date: Apr 2010
Posts: 120
Send a message via Skype™ to Justin Ninja
Default

I would like to play, Anybody want to challenge me?
Reply With Quote
  #4  
Old 07-14-2011, 10:30 PM
Magester Magester is offline
Mushroom Collector
 
Join Date: Jun 2011
Posts: 27
Default

I'll add just one suggestion to this so that no 3rd party jury needs to be involved and we can hold the matches on our own. Obviously part of the fun is in naming our abilities, but I think a set point system would help us greatly.

For instance, you have 3 attacks, 3 defenses. 1 of your attacks are worth 3 points, another 2, and the last is 1. Same with defenses. This way you cant have all 6 be worth 3 points and you have to strategically place what you use in comparison to the enemies defense. I'll give a small example battle:

Turn 1
Player 1 uses Atk3. Player 2 uses Def 2. Player 2 loses 1 hp.
Player 2 uses Atk1. Player 1 uses Def 1. Player 1 loses 0 hp.
Player 1 uses Atk2. Player 2 uses Def 3. Player 2 catches his breath, gaining 1 hp.

You cannot use Atk 3 each time, you must use one of each attack and defense per turn till all are used. This forces you to think on your feet, attack and counter.

Another option is instead of gaining 1 hp when you have a higher def then their atk, it will allow you to use an atk that is however many increments higher then what they used. So if Player 1 uses Atk1 and you use Def3, that is a difference of 2 points in your favor, so that would give you the ability to use Atk3 again in this turn, even if you already used it. If Player 1 had used Atk2 instead of 1, it would be a difference of 1 point, allowing you to use Atk2 again this turn. Either way forces you to learn to attack and counter.

The only other thing I'd add is that the HP be 10 points so if Player 1 uses Atk3 and Player 2 uses Def1, Player 2 loses 2 hp instead of only 1 for the loss. The 10 starting hp would make it a bit of a better game.
Reply With Quote
  #5  
Old 07-15-2011, 10:06 AM
Justin Ninja Justin Ninja is offline
Wannabe Griffin
 
Join Date: Apr 2010
Posts: 120
Send a message via Skype™ to Justin Ninja
Default

I don't know... That takes ALL the fun out of the game don't ya think?? I mean the point of the game is to use your imagination, not to do MATH! So I say the original idea is the best suggestion out of the two shown in this thread. And my offer is still up to play somebody in the ORIGINAL idea for this game.
Reply With Quote
  #6  
Old 07-15-2011, 04:20 PM
Magester Magester is offline
Mushroom Collector
 
Join Date: Jun 2011
Posts: 27
Default

It doesnt take the fun out of it, it turns it into a game. Every game has math involved. Shakes and Fidget has tons of math involved. This game is just a complex version of rock paper scissors.

Without a point system, then we will NEED a judge because there WILL be fights about if the weapon is stronger then the defense. Both sides will want to win.
__________________
Elgie “Mr. Ripper” Piddlebottom

"I want a word with your boss..."
[SIGPIC][/SIGPIC]
Reply With Quote
  #7  
Old 08-09-2011, 01:34 AM
henry Oy henry Oy is offline
Truffle Shuffler
 
Join Date: Jun 2011
Posts: 12
Default

OK, let's do it!

You're hereby challanged to a comical death battle!
Prepare to die! XD
Reply With Quote
  #8  
Old 09-17-2011, 03:22 PM
Thaenor Thaenor is offline
Wannabe Griffin
 
Join Date: Feb 2011
Posts: 118
Default

the game plays itself!

I make a duel in this post to show how its intended.
(I'll make it so there's only 1 attack/defense to make it quicker)

player 1: secretly knows his/her secret weapon and shield. The super boxing glove in a box and the iron massive shield.

player 2: secretly knows his/her secrets weapon and shield too. The massive ball of fire and the magnetic forcefield.

player 1 starts to strike with a weapon of his choice (from the ones he originally wrote)... so, after a long and hard thinking he decides to go for his only choice, the boxing glove in a box and announces it.

player 2. who had already picked his/her own defence chose the magnetic force field.

Battle: the magnetic forcefield was on and player 2 reached for the box and curiously opened it, from the box a boxing glove jumps out and hits him/her in the face. player 2 looses 1 point.

assuming there would be a round 2:

player 2 attacks and uses his/her massive ball of fire.
player 1 defends with his massive shield.

Since the shield his so massive all player 1 gets are some small burns in his/her hands but the shield protected him/her from the fire.

This is how I originally intended the fights to be like.
btw, I'm open for challenges and creativity here is what makes the difference.

there's some relativity to the game, that's why I said a judge is required.
It also works a lot based on the players honesty and trust. How do I know that the player who originally chose the magnetic forcefield didn't change his mind as soon as he heard the weapon to be used against him for smth possibly new.

OR, how do I even know that a thick shield would defend a giant fireball.

That's why there's a possible need for a judge who's in touch with either players weapons and defences. Forum admins are the ideal folks since they pretty much always around.

Last edited by Bullbound; 09-17-2011 at 05:45 PM.
Reply With Quote
  #9  
Old 10-01-2011, 04:06 PM
Justin Ninja Justin Ninja is offline
Wannabe Griffin
 
Join Date: Apr 2010
Posts: 120
Send a message via Skype™ to Justin Ninja
Default

Well since 3 of us now want to play I'll be a judge and you two can take the first round. Inbox me your list of attacks/defenses and I'll announce go. Then inbox me rock paper or scissors I'll say who wins. They get to go first, then the player who won the rock paper scissors will send me an attack from their list and the other player will send me a defense.

Just tell me how many attacks/defenses we should use, and how many hp each player gets and we can get started.
Reply With Quote
The Following User Says Thank You to Justin Ninja For This Useful Post:
Thaenor (10-03-2011)
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:55 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright by 'Playa Games GmbH'