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-   -   Work for more than money! (http://forum.sfgame.us/showthread.php?t=6827)

Thaenor 02-08-2013 05:39 PM

Work for more than money!
 
So we have work. People choose to set their guard duty for when they will be offline so the character is gaining money while they are gone.

If it's guard duty, then the character is expected to sit around near the city gates, looking all imposing and mean. But it wouldn't be guard duty if a couple of goblins or skeletons wouldn't show up to attack amIRight?

And that brings me to my idea. The guard duty could award people with extra money and experience from random opponents.

Each hour set to work there would be odds that would determine if the player is attacked by a normal enemy (like the one's in the quests) and then he gains a bit of experience and maybe extra money as loot.
By the end of it, instead of showing the usual text with the money reward, you show a table with the hours where monster showed up and what reward you got from it. There should be stronger and weaker monster and variating reward with each of them.

here's an example, for a guy who worked from 17:00 to 19:00.
the tablet will show something like.

time|oponent|reward
17:05|goblin|500 gold
19:05|red wizard|lost


WE HAVE TO GO DEEPER!

I really couldn't help myself to take this to the next level so I'm gonna go ahead and add this as an optional thing.

The guild work!

Like there is the normal guard duty, officers and guild leaders could start the "guild duty". It would be like the first idea I mentioned, only that the enemies are "guild dungeon" hard and some/all of the reward money goes to the guild.

Let's see an example. The guild leader starts the working duty from 8am to 2pm. The guild will "click" and assist with the guard duty adding to the force that faces the monsters when they randomly appear.
Let's say the first enemy pops up at 10am and only half the guild is clicked in. That half of the guild will be one's to enter the battle. The rest will join for later combats if they click in.

What do you think? Like the idea?

alex235 02-13-2013 11:01 PM

AWESOME!!!!!
 
Dude!!!! Best idea ever!!!

Evail Frog 02-14-2013 05:40 AM

Full Support from me. I think I and a couple of others suggested something similar via email when they did the poll and possible on the forum as well.

But you got my support. When working guard duty there should be a chance for something to happen. you interrupt a burglary of one of the shops... you stop a battle between a couple of drunken wizards. you break up a tavern brawl. You stop a armed robbery.. You catch a dragon trying to raid the paddock for the horses.

then possibility's are endless and it could be a hell of a lot of fun. What would make it a ton of fun is if we could watch the battles from our guard duty when we sign in...

but even if we cant watch the battle's on log in I know a number of us would be just as happy seeing a in game E-mail of the statistics of how our guards shift went...

The idea of random events occurring while on guard duty would be pretty darned cool

darren00 02-14-2013 11:47 AM

i like it, now lets see if it will happen

post it in the german forums its more likley it will be considered over there

alex235 02-14-2013 10:20 PM

Lol

alex235 02-14-2013 10:22 PM

But yeah, I do think that being able to watch the guard duty fights like you can when you get emailed about an attack is even better. And everybody else that is in guard duty could help take down, say a dragon trying to rob the mayor of his treasure.

Faithfulservant 07-08-2013 01:09 PM

Great idea
 
Fantastic idea, could actually give meaning to the work....currently the gold isn't all that good at higher levels. Full support


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