Shakes & Fidget - The Game - Supportboard

Shakes & Fidget - The Game - Supportboard (http://forum.sfgame.us/index.php)
-   Archive Game & Support (http://forum.sfgame.us/forumdisplay.php?f=9)
-   -   Guild raids (http://forum.sfgame.us/showthread.php?t=6034)

kiwi div 06-28-2012 02:28 AM

Guild raids
 
Hi everyone :) Just wondering at what point would you attemt your 1st guild raid? Currently our guild has 41 shakers and we have enough gold.
I'm asking because opinion is divided and i thought i would get a few more thoughts on the matter.

Thanks in advance :shroom:

DeadMeat 06-28-2012 03:49 AM

That is a difficult question to answer...
As long as you have 2 or 3 people over level 50 you should be ok.
For those of us not active on your server could you give us an idea about levels and number of guild mates.

bobo baggins 06-28-2012 04:11 AM

I looked at your guild and you should have no problem defeating the first 4 dungeons and maybe more by the time you raise the gold.

Darstard 06-28-2012 05:42 AM

Based on the discussion it looks like your guild has the capability, so then it comes down to just timing. Unlike individual dungeons, there's no advantage to waiting. The benefits of the Guild dungeon are increased XP and Gold rewards so the earlier the better.
We've found that advanced notice an upcoming Guild Raid got us the best result. We usually tried to give the guild three days notice to ensure we'd have maximum participation. Now we've simply moved to a pattern and incorporated a weekly attempt into our battle schedule.

Based on where you are right now with them, you may want to launch the first one a few days from now and then use the energy from that victory to drive your donations so you can roll through the first 3-5 quickly.

Good luck!


All times are GMT -6. The time now is 06:21 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright by 'Playa Games GmbH'