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#1
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I hope your reading this, and pay very close attention to what I'm saying!
I'm not talking as one player from your .US s5 I'm talking on behalf of at least 85% of the servers paying population. We've all seen what the future of the game is like, Max level = 400 Leveling after 300 = 1 level every 2 weeks or so. After 325 it becomes 19 days Single Dungeon 13 is just rigged if (and we know why, can't give away epics can you, make ppl buy them) honestly this game is verging on being a open thief the lack of world chat is revolting (whisper works on the basis of a world chat) and don't tell me your cash starved the game's graphics can easily be played on a old GB Colour a quick fix maybe increase the guild size from 50 to 100 after level 250 shroom price drops to 100 USD = 10000 shrooms after 300 to 100 USD = 30000 Shrooms 300 TfA is nothing for players at level +275 increase that to 900 at least and you have a great comic to work with!!!! where in bloody hell are the story lines!!! and ToS needs re writing you don't need to ask where! Last edited by Ziaxia; 07-14-2012 at 06:07 PM. |
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iTZKooPA (07-15-2012) |
#2
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I will start out by saying that any opinions and statements are my own and in no way represent Playa Games.
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Now I am not about to pass up on cheaper mushrooms but as long as the reduced revenue does not delay the creation of desperately wanted new content. Ummm yes I do have to ask. Is it a grammar/spelling issue or are there specific rules you think need to change? While I may not agrre with all your suggestion I for one appreciate any player that takes the time and effort to offer suggestions to improve one of my favorite activities ![]()
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iTZKooPA (07-15-2012) |
#3
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iTZKooPA (07-15-2012) |
#4
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Due to the wide range of players, Playa has focused on more horizontal growth recently. |
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DominicS (07-16-2012) |
#5
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Playa has only one source of income: mushroom sales. As a broad oversimplification, there are 3 main classes of players:
obsessed shroomers that buy mushrooms in $99 lots and burn through them quickly, who may number in the hundreds casual shroomers who may buy mushrooms $5, $10, or $25 at at time and use them more sparingly. I'm not sure how many of these there are, but they may be in the thousands or tens of thousands. non-shroomers, who never buy mushrooms. These people are meaningless to playa except to the extent that they keep the game interesting to the paying players, or to the degree that they can be sucked into the game to such an extent that they start buying mushrooms. obviously, there are going to be players that fall in between these classes. Only playa knows where its main revenue source is. The big shroomers may be the most vocal, but it is entirely possible that the little guys, as a class, provide them more revenue, and thus more attention. |
#7
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bobo baggins (07-16-2012), DominicS (07-16-2012) |
#8
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Well since the whole beginning of the comic was translated into English & is still available on the web, that along would give them quite a lot of material to work with. Plus, although one game company took offense at Shakes & Fidgets parody of them, I can think of several other game company's (including the others who where also parodied & didn't complain) who mght be glad for the attention it would give them.
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