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#1
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Hello everyone,
I would like to share with you my idea how to improve current stats of pets. I think that developers forgot to add some long run way of pets.. I hope you will like the idea and also we will change something ![]() Thank you for your time ! ![]() ![]() ************************************************** **** The Idea Stats should be increased according to number of lvls of a habitat: Let's say that 0->1000lvls will be coefficient *0.02(result is%) for each lvl: 1000->2000 will be *0.01 for each lvl and so on so for... E.g.: Light habitat 20 Pets owned, Total lvl 1076 Current stats: without my algorithm Str: 16 160 Dex: 32 320 Int: 16 160 Stam: 32 320 Luck: 22 240 With my algorithm: I have 1076 lvl-> 1000*0.02=20% +76*0.01=0.76% ~1% ==>20+1% =21%. So all stats will be increased by 21% || \/ Str: 16 160 + 3393.6(21%) = 19553.6 ~ 19554 etc.... Dex: 32 320 Int: 16 160 Stam: 32 320 Luck: 22 240 What is the reason to do it like that ? well I guess that many other players noticed there is no "logic" at all so far. I keep loosing against players who have only 500 + - lvls what is actually half of my stats. Point is, the battles are more like flip a coin and u will see.. there is no key element which gives a player advantage over opponents for having bigger lvl and that's wrong. (it is like I would be loosing in arena as lvl 400+ against lvl 200+-) ******************************** Also these numbers above are not necessary mandatory, the point is that concept(algorithm). Something what will bring some order to pets battling. One more thing on my mind... which is not related to math but just game-play wish: Would be nice to have an option to attack on other players more than just 5 times per day.. Of course without being rewarded by fruits for that attack. Only honor for win/lose. |
The Following User Says Thank You to Rivola For This Useful Post: | ||
rvm1975 (06-20-2017) |
#2
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Thanks for your suggestion! Changing the current stats of pets won't happen in my opinion as some players would find it unfair.
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#3
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And what is fair about current setup ? Absolutely nothing, actually it is more unfair for people who spend more time playing it. As I said how can I keep loosing against players who have 1/2 less lvls than me ? Only because they reached final pet like 6 months later after me. Compare it to arenas or fortress.. it's absolutely ilogical lose against someone weaker than you. What is the concept of lvling other pets up to max lvl when they have like 0.00nothing contribution to final fight..
Last edited by Rivola; 06-15-2017 at 07:46 PM. |
#4
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I've been losing 1-2 times a week even though I'm ranked #1
I've found its been mostly Scout vs Scout bosses where there is a high amount of evades. Last edited by BMWGuinness; 06-20-2017 at 12:15 PM. |
#5
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I used to be ranked #1 for like half year after the update was released.
Iam currently #2 Don't know how is your server doing ... but on czech s4 at some point honor is no longer raising but only dropping more and more. Like there is no any progress towards up .. what is bad .. mostly because of the reason I've described in my topic. Last edited by Rivola; 06-15-2017 at 05:43 PM. |
#6
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Here is an example
drsoviet has Water 677 I have Water 1032 ![]() ![]() Last edited by BMWGuinness; 06-20-2017 at 04:29 PM. |
#7
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+1
I like this suggestion. |
#8
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This suggestion is fine but still, I would much rather want an option to somehow evolve pets (and relevel them with higher stats).
Without presenting any new content this is the easiest way to solve upcoming problem - reaching 2k, when fruits become useless. |
#9
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![]() Quote:
![]() ![]() On the other hand algorithm can be easily add into the current one without any problem and that saves money. ![]() ![]() But still I welcome any kind of similiar Ideas ! ![]() Thank you all for being active and also your positive feedback ! |
#10
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I wrote my idea on czech forum. Basically what I propose is to give bonus for whole habitat for each pet fed to level 100.
Similar like now, when you receive 5% bonus for whole habitat when you find new pet. You will receive additional 2-3% (can be discussed) for each pet which is on level 100. Regarding above example: strider has 8 pets fully fed, so he will receive 16-24% bonus. drsoviet has 4 pets on max level, so he will get 8-12% . |
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